Educational games, digital storytelling or interactive art can be the key to speaking to the younger generation in a language they really understand. In this discussion, together with international guests, we will guide you through the world of educational video games and multimedia. Inspiration will be offered by the MediaLab of the Dutch festival Cinekid, which is looking for new ways to talk to children about the world around us using art technology, VR/AR or gaming elements. Together with developers from Charles Games, Causa Creations and Impact Games, we will explore how specific games work with topics such as ethics, history or media manipulation – and how gaming can become a path to knowledge. The discussion will also open up the question of how educational games can respond to the challenges of school practice – how to foster student participation and how to use their natural movement in the digital environment to shift from the position of passive consumers and become active co-creators of educational content.
Moderator: Martin Černý (NaFilM: Národní filmové muzeum, CZ)
Guests:
Leonieke Verhoog (Cinekid, NL)
Táňa Zacharovská (Impact Games, SK)
Lucie Formánková (Charles Games, CZ)
Natálie Hadwigerová (One World in Schools, CZ)
Ben Wahl (Causa Creations, AT)
Jiří Forejt (Free Cinema, CZ)
Main partner: Creative Europe Desk Czechia (MEDIA – programme for supporting the European film and audiovisual industries). The programme will be translated.
Martin Černý co-leads the NaFilM: National Film Museum. He is the museum’s manager, curator and coordinator of international projects implementing new technologies (augmented reality, gaming principles) in the museum’s exhibitions. He also coordinates the activities of the museum’s platform for innovation and education called museUM JINAK. He has been active in the film industry since 2014. He was a coordinator of short and documentary films in the Czech Film Center and a PR manager of the VOD platform DAFilms. Martin Černý studied film theory at Charles University in Prague.
Táňa Zacharovská studied sculpture and industrial design at the Academy of Fine Arts and Design in Bratislava. She has worked in the game industry for over two decades—starting as a 2D/3D and character artist, later as an art director and game designer. Her credits include work with Cauldron, Tentacle Studios, Games Farm, and Pixelfederation. Today, she focuses on developing educational games at Impact Games and teaches game design and mechanics at the Academy of Performing Arts in Bratislava. Impact Games brings education into games and games into schools. It runs the Gamifactory platform, which offers teachers a curated selection of games, teaching methodologies, and practical support for integrating educational games into their classrooms. Among its recent titles are Kto je Helena? and Chicken Intelligence Agency.
Natálie Hadwigerová Natálie Hadwigerová works as a project coordinator in the One World in Schools educational programme within the People in Need organisation, where she has been working for five years on the creation of educational materials and educational events used in hundreds of Czech schools. She has been working in the field of education for more than eight years, with a long-term focus on modern Czechoslovak history. She holds a Master's degree in Humanities from the Anglo-American University in Prague. Among her most notable projects is the collaboration on the development of Velvet 89, an educational computer game that introduces students to the Velvet Revolution and has been run more than 45,000 times on various platforms.
Leonieke Verhoog has long explored the intersections of technology, creativity, and play—always looking for new ways to spark curiosity in young audiences. Since 2022, she has led the MediaLab at the Cinekid Festival, curating a vibrant space full of games, digital installations, and hands-on creative tech workshops for kids aged 3 to 14. Previously, she worked at the Dutch public broadcaster VPRO, where she developed groundbreaking multimedia projects, from interactive magazines to mixed-reality storytelling. Her work blends design thinking with a playful, critical lens—opening up fresh perspectives and fostering digital literacy in children.
Jiří Forejt is a pedagogue and dramaturg working in the field of film and media education. At FAMU and the National Institute for Culture, he develops educational programmes and teaching methodologies for schools and cultural institutions. He is a long-time collaborator with Free Cinema and the European project CinEd, a co-founder of the Czech Association for Film and Audiovisual Education, and one of the creators of the platform Filmvychova.cz. He also serves as programme director of the České vize film festival and is the author of the academic monograph Film and Audiovisual Education: An Introduction, presented at this year’s Summer Film School. He has co-authored publications such as Little Photographers and Filmouka, which introduce audiovisual storytelling to children and educators.
Ben Wahl is a multimedia artist and 3D specialist at Causa Creations, an Austrian game studio focused on impactful stories and social engagement. The studio brings together a diverse team with a broad range of cultural backgrounds, experiences, and gender identities—a spirit reflected in the themes they explore. As art director and project lead, Ben has worked on Holy Fire, Songs of Travel, and Those from Below—games that combine stylized visual storytelling with themes such as working-class memory, migration, and climate crisis. Their work gives voice to stories and perspectives that are too often overlooked.
Lucie Formánková works as a narrative designer, PR manager, and quality assurance tester at Charles Games, a studio focused on socially engaged games and historical storytelling. She has created trailers and marketing materials for titles such as Svoboda 1945: Liberation, Beecarbonize, Playing Kafka, Playing Prague, and Velvet 89. Lucie studied Film Studies at Charles University and holds a Master’s degree in Game Design from FAMU.
Design & web: David Huspenina